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Tau Cabalander
Retirement Retreat Working Stiffs
937
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Posted - 2012.08.21 18:07:00 -
[1] - Quote
A deadspace XL shield booster boosts more per cycle for less capacitor, and is slightly cheaper than a DG or CN one, though it is harder to fit (I have Elite fitting cert plus Launcher Rigging 5). Make sure to compare prices and capabilities before buying!
Aside from the shield booster (I don't remember at the moment whether I have a Gist B or Gist C, but I'm fairly certain it isn't a Pith), this is what I'm using. Note the rigs: you'll want a flare instead of 3 rigors.
[Raven Navy Issue, Basic] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Signal Amplifier II
Caldari Navy Photon Scattering Field Caldari Navy Invulnerability Field Caldari Navy Invulnerability Field Gist X-Type 100MN Afterburner Heavy Capacitor Booster II, Cap Booster 800 Dread Guristas X-Large Shield Booster
[empty slot] Cruise Missile Launcher II, Scourge Cruise Missile Cruise Missile Launcher II, Scourge Cruise Missile Cruise Missile Launcher II, Scourge Cruise Missile Cruise Missile Launcher II, Scourge Cruise Missile Cruise Missile Launcher II, Scourge Cruise Missile Cruise Missile Launcher II, Scourge Cruise Missile Cruise Missile Launcher II, Scourge Cruise Missile
Large Warhead Rigor Catalyst II Large Warhead Rigor Catalyst II Large Warhead Flare Catalyst I
Hobgoblin II x5 Hammerhead II x5 Warrior II x5 |

Tau Cabalander
Retirement Retreat Working Stiffs
937
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Posted - 2012.08.21 20:29:00 -
[2] - Quote
Aamrr wrote:Alright. Let's say I'm off on the capacitor count. I do missions pretty efficiently, and rats don't get a chance to do much damage to me. Let's say I'm off by an ORDER OF MAGNITUDE. 50 charges per mission. I think that's absurd, but sure, let's make the assumption.
You now have to do an additional mission every 30 missions to make up the difference. The horror. I use 15 charges in the cargohold, and 5 in the module. This lasts 4-8 missions depending on the mission. I usually have to get more cruise missiles or change damage type before I need more cap charges.
I kite missions, so the only time I take damage is when I warp in and get auto-agro. At about 90 km, NPC cannot hit you. However one cannot kite Angels, but the movement still greatly decreases incoming damaged compared to standing still.
In 10 minutes you can build a lot of charges while doing a mission. Requires Industry 1. You don't need other skills or even a researched BPO. |

Tau Cabalander
Retirement Retreat Working Stiffs
937
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Posted - 2012.08.22 02:28:00 -
[3] - Quote
I updated my fit above.
Turns out I was wrong: I am using a Pith C-Type X-Large Shield Booster, and it is 34m less than a CN!
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Tau Cabalander
Retirement Retreat Working Stiffs
939
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Posted - 2012.08.22 20:50:00 -
[4] - Quote
Vilnius Zar wrote:Would you use Fury ammo then you're always better off with 3 rigors over 2 rigor +1 flare. I use T2 Fury on battleships and battlecruisers, and T1 on everything else (sometimes I splurge and use Navy instead).
I don't use T2 Precision as I like to kite. |
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